commit c6fb8899ef63d307e5524e7515a57474d9203086
parent b40c5f2053cf0b6a8f9552448a84d5d5d450a927
Author: RobinLinus <robinlinus@users.noreply.github.com>
Date: Sun, 20 Dec 2020 22:08:16 +0100
Background animation: offset for large screens / cleanup
Diffstat:
1 file changed, 11 insertions(+), 16 deletions(-)
diff --git a/client/scripts/ui.js b/client/scripts/ui.js
@@ -546,29 +546,24 @@ window.addEventListener('beforeinstallprompt', e => {
// Background Animation
Events.on('load', () => {
- var requestAnimFrame = (function() {
- return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame ||
- function(callback) {
- window.setTimeout(callback, 1000 / 60);
- };
- })();
- var c = document.createElement('canvas');
+ let c = document.createElement('canvas');
document.body.appendChild(c);
- var style = c.style;
+ let style = c.style;
style.width = '100%';
style.position = 'absolute';
style.zIndex = -1;
style.top = 0;
style.left = 0;
- var ctx = c.getContext('2d');
- var x0, y0, w, h, dw;
+ let ctx = c.getContext('2d');
+ let x0, y0, w, h, dw;
function init() {
w = window.innerWidth;
h = window.innerHeight;
c.width = w;
c.height = h;
- var offset = h > 380 ? 100 : 65;
+ let offset = h > 380 ? 100 : 65;
+ offset = h > 800 ? 116 : h;
x0 = w / 2;
y0 = h - offset;
dw = Math.max(w, h, 1000) / 13;
@@ -578,28 +573,28 @@ Events.on('load', () => {
function drawCicrle(radius) {
ctx.beginPath();
- var color = Math.round(255 * (1 - radius / Math.max(w, h)));
+ let color = Math.round(255 * (1 - radius / Math.max(w, h)));
ctx.strokeStyle = 'rgba(' + color + ',' + color + ',' + color + ',0.1)';
ctx.arc(x0, y0, radius, 0, 2 * Math.PI);
ctx.stroke();
ctx.lineWidth = 2;
}
- var step = 0;
+ let step = 0;
function drawCircles() {
ctx.clearRect(0, 0, w, h);
- for (var i = 0; i < 8; i++) {
+ for (let i = 0; i < 8; i++) {
drawCicrle(dw * i + step % dw);
}
step += 1;
}
- var loading = true;
+ let loading = true;
function animate() {
if (loading || step % dw < dw - 5) {
- requestAnimFrame(function() {
+ requestAnimationFrame(function() {
drawCircles();
animate();
});