spek

Acoustic spectrum analyser
git clone http://git.hanabi.in/repos/spek.git
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commit fa2d18ea6ef070575855be05ec75082b1cd482ed
parent 12dc19625c56fe644a9b09d2ede75fdd39917819
Author: Alexander Kojevnikov <alexander@kojevnikov.com>
Date:   Sat,  8 May 2010 16:10:22 +1000

Draw the palette

Diffstat:
Msrc/spek-spectrogram.vala | 56+++++++++++++++++++++++++++++++++++++-------------------
1 file changed, 37 insertions(+), 19 deletions(-)

diff --git a/src/spek-spectrogram.vala b/src/spek-spectrogram.vala @@ -7,12 +7,24 @@ namespace Spek { private Source source; private string file_name; - private const int THRESHOLD = -100; + private const int THRESHOLD = -92; + private const int BANDS = 1024; private ImageSurface image; + private ImageSurface palette; private const int PADDING = 60; + private const int GAP = 10; + private const int RULER = 10; public Spectrogram () { + // Pre-draw the palette. + palette = new ImageSurface (Format.RGB24, RULER, BANDS); + for (int y = 0; y < BANDS; y++) { + var color = get_color (y / (float) BANDS); + for (int x = 0; x < RULER; x++) { + put_pixel (palette, x, y, color); + } + } show_all (); } @@ -22,10 +34,10 @@ namespace Spek { } private void start () { - // The number of bands is the number of pixels available for the image. - // The number of samples is fixed, FFT results are very different for + // The number of samples is the number of pixels available for the image. + // The number of bands is fixed, FFT results are very different for // different values but we need some consistency. - this.image = new ImageSurface (Format.RGB24, allocation.width - 2 * PADDING, 1024); + this.image = new ImageSurface (Format.RGB24, allocation.width - 2 * PADDING, BANDS); if (this.source != null) { this.source.stop (); @@ -45,20 +57,10 @@ namespace Spek { } private void source_callback (int sample, float[] values) { - var x = sample; - var stride = image.get_stride (); - unowned uchar[] data = image.get_data (); for (int y = 0; y < values.length; y++) { - var i = (values.length - y - 1) * stride + x * 4; var level = float.min ( 1f, Math.log10f (1f - THRESHOLD + values[y]) / Math.log10f (-THRESHOLD)); - uint32 color = get_color (level); - if (sample < 20) { - // TODO: allocate additional space for this. - color = get_color (((float) y) / values.length); - } - uint32 *p = &data[i]; - *p = color; + put_pixel (image, sample, y, get_color (level)); } queue_draw_area (PADDING + sample, PADDING, 1, allocation.height - 2 * PADDING); } @@ -66,6 +68,7 @@ namespace Spek { private override bool expose_event (EventExpose event) { double w = allocation.width; double h = allocation.height; + var cr = cairo_create (this.window); // Clip to the exposed area. @@ -78,10 +81,8 @@ namespace Spek { // Draw the spectrogram. if (image != null) { - cr.translate (PADDING, PADDING); - cr.scale ( - (w - 2 * PADDING) / image.get_width (), - (h - 2 * PADDING) / image.get_height ()); + cr.translate (PADDING, h - PADDING); + cr.scale (1, -(h - 2 * PADDING) / image.get_height ()); cr.set_source_surface (image, 0, 0); cr.paint (); cr.identity_matrix (); @@ -93,9 +94,26 @@ namespace Spek { cr.set_antialias (Antialias.NONE); cr.rectangle (PADDING, PADDING, w - 2 * PADDING, h - 2 * PADDING); cr.stroke (); + + // The palette. + cr.translate (w - PADDING + GAP, h - PADDING); + cr.scale (1, -(h - 2 * PADDING) / palette.get_height ()); + cr.set_source_surface (palette, 0, 0); + cr.paint (); + cr.identity_matrix (); + return true; } + private void put_pixel (ImageSurface surface, int x, int y, uint32 color) { + var i = y * surface.get_stride () + x * 4; + unowned uchar[] data = surface.get_data (); + + // Translate uchar* to uint32* to avoid dealing with endianness. + uint32 *p = &data[i]; + *p = color; + } + // Modified version of Dan Bruton's algorithm: // http://www.physics.sfasu.edu/astro/color/spectra.html private uint32 get_color (float level) {